# LoadStoreDebugModeEnabled

> Enables or disables Unity highlighting undefined areas of the display.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool LoadStoreDebugModeEnabled { get; set; }
```

### Remarks

If you set `LoadStoreDebugModeEnabled` to `true`, Unity highlights undefined areas of the display that might cause rendering problems in your built application.
