# None

> Default mode, allows this GraphicsTexture to be sampled from.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
None = 0
```

### Remarks

Additional Resources: [GraphicsTextureDescriptor](/engine/6000.5/script-reference/unityengine/rendering/graphicstexturedescriptor.md), [GraphicsTexture.descriptor](/engine/6000.5/script-reference/unityengine/rendering/graphicstexture/descriptor.md).
