# completedWarmupCount

> The number of shader variant state permutations that have been warmed up.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int completedWarmupCount { get; }
```

### Remarks

When a graphics state for a shader variant is "warmed up", the associated GPU representation has been created.

Additional Resources: [GraphicsStateCollection.isWarmedUp](/engine/6000.5/script-reference/unityengine/rendering/graphicsstatecollection/iswarmedup.md), [GraphicsStateCollection.WarmUp](/engine/6000.5/script-reference/unityengine/rendering/graphicsstatecollection/warmup.md).
