# FormatSwizzleR

> The channel specified contains red.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
FormatSwizzleR = 0
```

### Remarks

When querying a specific channel for a graphics format, returns this enum when the channel contains red. Additional Resources: [GraphicsFormatUtility.GetSwizzleR](/engine/6000.5/script-reference/unityengine/experimental/rendering/graphicsformatutility/getswizzler.md).
