# overrideShader

> Sets the shader to use for all drawers that would render in this group. Override shaders do not override existing material properties.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Shader overrideShader { get; set; }
```
