# enableDynamicBatching

> Controls whether dynamic batching is enabled. This property is deprecated and will be removed in a future release.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** enableDynamicBatching is deprecated and will be removed in a future release. #from(6000.5)

```csharp
public bool enableDynamicBatching { get; set; }
```

### Remarks

Dynamic batching is disabled by default since in general case it has issues (e.g. with multi-pass shaders).

Additional Resources: [ScriptableRenderContext.DrawRenderers](/engine/6000.5/script-reference/unityengine/rendering/scriptablerendercontext/drawrenderers.md).
