# DefaultReflectionMode

> Default reflection mode.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum DefaultReflectionMode
```

## Remarks

Unity can use a custom texture or generate a specular reflection texture from the skybox.

Additional Resources: [RenderSettings.defaultReflectionMode](/engine/6000.5/script-reference/unityengine/rendersettings/defaultreflectionmode.md), [Lighting Window](/engine/6000.5/manual/lighting-overview/lighting-reference/lighting-window.md).

## Fields

| Value                                                                                           | Description                      |
| ----------------------------------------------------------------------------------------------- | -------------------------------- |
| [Custom](/engine/6000.5/script-reference/unityengine/rendering/defaultreflectionmode/custom.md) | Custom default reflection.       |
| [Skybox](/engine/6000.5/script-reference/unityengine/rendering/defaultreflectionmode/skybox.md) | Skybox-based default reflection. |
