# cullingMatrix

> Culling matrix.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Matrix4x4 cullingMatrix
```

### Remarks

The model view projection matrix. Use this matrix to cull objects. The value comes from [ShadowSplitData](/engine/6000.5/script-reference/unityengine/rendering/shadowsplitdata.md).
