# IncrementUpdateCount(RenderTargetIdentifier)

> Increments the updateCount property of a Texture.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void IncrementUpdateCount(RenderTargetIdentifier dest)
```

### Parameters

**** (\[RenderTargetIdentifier]\(/engine/6000.5/script-reference/unityengine/rendering/rendertargetidentifier)): Increments the updateCount for this Texture.

### Remarks

This is useful if the execution of a command buffer mutates a Texture because you can rely on the Texture's updateCount to detect any changes.
