# DrawRendererList(RendererList)

> Adds a "draw renderer list" command.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void DrawRendererList(RendererList rendererList)
```

### Parameters

**** (\[RendererList]\(/engine/6000.5/script-reference/unityengine/rendering/rendererlist)): The RendererList to draw.

### Remarks

This command schedules the drawing of visible GameObjects in a RendererList. To create a RendererList, see [ScriptableRenderContext.CreateRendererList](/engine/6000.5/script-reference/unityengine/rendering/scriptablerendercontext/createrendererlist.md).
