# ClearRandomWriteTargets()

> Unset random write targets for Shader Model 4.5 level pixel shaders.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void ClearRandomWriteTargets()
```

### Remarks

This function unsets any "random write" targets that were previously set with [CommandBuffer.SetRandomWriteTarget](/engine/6000.5/script-reference/unityengine/rendering/commandbuffer/setrandomwritetarget.md).
