# UnregisterMesh(BatchMeshID)

> Unregister the mesh ID associated with BatchRendererGroup. Each deregistration of a specific mesh reduces its number of owners by 1.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void UnregisterMesh(BatchMeshID mesh)
```

### Parameters

**** (\[BatchMeshID]\(/engine/6000.5/script-reference/unityengine/rendering/batchmeshid)): `BatchRendererGroup` mesh ID.
