# drawCommandsCount

> The number of draw commands, starting from BatchDrawRange.drawCommandsBegin, this draw range applies to.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public uint drawCommandsCount
```

### Remarks

This must be at least `1`.
