# drawCommands

> A single-element array of BatchCullingOutputDrawCommands that OnPerformCulling can write into without unnecessary copying.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.5/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public NativeArray<BatchCullingOutputDrawCommands> drawCommands
```
