# UpdateGIMaterials(Renderer)

> Schedules an update of the albedo and emissive Textures of a system that contains the Renderer.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void UpdateGIMaterials(this Renderer renderer)
```

### Parameters

**** (\[Renderer]\(/engine/6000.5/script-reference/unityengine/renderer)):&#x20;
