# forceMeshLod

> Force a specific Mesh LOD level for this renderer if the mesh has Mesh LODs. If the value is -1, Unity uses the default Mesh LOD selection method.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public short forceMeshLod { get; set; }
```
