# shadowDistance

> Shadow drawing distance when rendering the probe.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float shadowDistance { get; set; }
```

### Remarks

Additional Resources: [QualitySettings.shadowDistance](/engine/6000.5/script-reference/unityengine/qualitysettings/shadowdistance.md).
