# min

> The position of the minimum corner of the rectangle.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Vector2 min { readonly get; set; }
```

### Remarks

Setting this value will resize the rectangle, changing [Rect.position](/engine/6000.5/script-reference/unityengine/rect/position.md) and [Rect.size](/engine/6000.5/script-reference/unityengine/rect/size.md) to preserve [Rect.max](/engine/6000.5/script-reference/unityengine/rect/max.md).
