# PostLateUpdate

> Update phase in the native player loop.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.PlayerLoop](/engine/6000.5/script-reference/unityengine/playerloop.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public struct PostLateUpdate
```

## Remarks

This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.

## Structs

| Struct                                                                                                                                                               | Description                                                 |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [PostLateUpdate.AccessibilityLateUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/accessibilitylateupdate.md)                           | A native engine system that the native player loop updates. |
| [PostLateUpdate.BatchModeUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/batchmodeupdate.md)                                           | A native engine system that the native player loop updates. |
| [PostLateUpdate.ClearImmediateRenderers](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/clearimmediaterenderers.md)                           | A native engine system that the native player loop updates. |
| [PostLateUpdate.DirectorLateUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/directorlateupdate.md)                                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.DirectorRenderImage](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/directorrenderimage.md)                                   | A native engine system that the native player loop updates. |
| [PostLateUpdate.EndGraphicsJobsAfterScriptLateUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/endgraphicsjobsafterscriptlateupdate.md) | A native engine system that the native player loop updates. |
| [PostLateUpdate.EnlightenRuntimeUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/enlightenruntimeupdate.md)                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.ExecuteGameCenterCallbacks](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/executegamecentercallbacks.md)                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.FinishFrameRendering](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/finishframerendering.md)                                 | A native engine system that the native player loop updates. |
| [PostLateUpdate.GUIClearEvents](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/guiclearevents.md)                                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.InputEndFrame](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/inputendframe.md)                                               | A native engine system that the native player loop updates. |
| [PostLateUpdate.MemoryFrameMaintenance](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/memoryframemaintenance.md)                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.ParticleSystemEndUpdateAll](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/particlesystemendupdateall.md)                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.PhysicsSkinnedClothBeginUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/physicsskinnedclothbeginupdate.md)             | A native engine system that the native player loop updates. |
| [PostLateUpdate.PhysicsSkinnedClothFinishUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/physicsskinnedclothfinishupdate.md)           | A native engine system that the native player loop updates. |
| [PostLateUpdate.PlayerEmitCanvasGeometry](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/playeremitcanvasgeometry.md)                         | A native engine system that the native player loop updates. |
| [PostLateUpdate.PlayerSendFrameComplete](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/playersendframecomplete.md)                           | A native engine system that the native player loop updates. |
| [PostLateUpdate.PlayerSendFramePostPresent](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/playersendframepostpresent.md)                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.PlayerSendFrameStarted](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/playersendframestarted.md)                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.PlayerUpdateCanvases](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/playerupdatecanvases.md)                                 | A native engine system that the native player loop updates. |
| [PostLateUpdate.PresentAfterDraw](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/presentafterdraw.md)                                         | A native engine system that the native player loop updates. |
| [PostLateUpdate.ProcessWebSendMessages](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/processwebsendmessages.md)                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.ProfilerEndFrame](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/profilerendframe.md)                                         | A native engine system that the native player loop updates. |
| [PostLateUpdate.ProfilerSynchronizeStats](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/profilersynchronizestats.md)                         | A native engine system that the native player loop updates. |
| [PostLateUpdate.ResetInputAxis](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/resetinputaxis.md)                                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.ScriptRunDelayedDynamicFrameRate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/scriptrundelayeddynamicframerate.md)         | A native engine system that the native player loop updates. |
| [PostLateUpdate.ShaderHandleErrors](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/shaderhandleerrors.md)                                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.SortingGroupsUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/sortinggroupsupdate.md)                                   | A native engine system that the native player loop updates. |
| [PostLateUpdate.ThreadedLoadingDebug](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/threadedloadingdebug.md)                                 | A native engine system that the native player loop updates. |
| [PostLateUpdate.TriggerEndOfFrameCallbacks](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/triggerendofframecallbacks.md)                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateAllRenderers](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updateallrenderers.md)                                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateAllSkinnedMeshes](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updateallskinnedmeshes.md)                             | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateAudio](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updateaudio.md)                                                   | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateCanvasRectTransform](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatecanvasrecttransform.md)                       | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateCaptureScreenshot](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatecapturescreenshot.md)                           | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateCustomRenderTextures](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatecustomrendertextures.md)                     | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateLightProbeProxyVolumes](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatelightprobeproxyvolumes.md)                 | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateRectTransform](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updaterecttransform.md)                                   | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateResolution](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updateresolution.md)                                         | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateSubstance](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatesubstance.md)                                           | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateVideo](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatevideo.md)                                                   | A native engine system that the native player loop updates. |
| [PostLateUpdate.UpdateVideoTextures](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/updatevideotextures.md)                                   | A native engine system that the native player loop updates. |
| [PostLateUpdate.XRPostLateUpdate](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/xrpostlateupdate.md)                                         | Native engine system updated by the Player loop.            |
| [PostLateUpdate.XRPostPresent](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/xrpostpresent.md)                                               | A native engine system that the native player loop updates. |
| [PostLateUpdate.XRPreEndFrame](/engine/6000.5/script-reference/unityengine/playerloop/postlateupdate/xrpreendframe.md)                                               | Native engine system updated by the Player loop.            |
