# Play()

> Plays the graph.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Playables](/engine/6000.5/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Play()
```

### Remarks

For all [Playables](/engine/6000.5/manual/animation-section/animation-mecanim/playables.md) that are connected to a [PlayableOutput](/engine/6000.5/script-reference/unityengine/playables/playableoutput.md), time will increment automatically each frame.
