# pressure

> How hard pen pressure is applied, normalized between 0 (no pressure) and 1 (maximum pressure).

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.InputLegacyModule

```csharp
public float pressure
```

### Remarks

Pressure is always 1 on devices where pressure is not supported.
