# ParticleSystemRenderSpace

> How particles are aligned when rendered.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public enum ParticleSystemRenderSpace
```

## Fields

| Value                                                                                         | Description                                         |
| --------------------------------------------------------------------------------------------- | --------------------------------------------------- |
| [Facing](/engine/6000.5/script-reference/unityengine/particlesystemrenderspace/facing.md)     | Particles face the eye position.                    |
| [Local](/engine/6000.5/script-reference/unityengine/particlesystemrenderspace/local.md)       | Particles align with their local transform.         |
| [Velocity](/engine/6000.5/script-reference/unityengine/particlesystemrenderspace/velocity.md) | Particles are aligned to their direction of travel. |
| [View](/engine/6000.5/script-reference/unityengine/particlesystemrenderspace/view.md)         | Particles face the camera plane.                    |
| [World](/engine/6000.5/script-reference/unityengine/particlesystemrenderspace/world.md)       | Particles align with the world.                     |
