# freeformStretching

> Enables freeform stretching behavior.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public bool freeformStretching { get; set; }
```

### Remarks

With this stretching behavior particles don't get thin when viewed head-on and particle rotation can be independent from stretching direction.

Additional Resources: [ParticleSystemRenderer.rotateWithStretchDirection](/engine/6000.5/script-reference/unityengine/particlesystemrenderer/rotatewithstretchdirection.md).
