# shape

> Selects the type of shape used for influencing particles.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystemForceFieldShape shape { get; set; }
```

### Remarks

Additional Resources: [ParticleSystemForceField](/engine/6000.5/script-reference/unityengine/particlesystemforcefield.md).
