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Unity Engine


radialMultiplier

A multiplier for ParticleSystem.VelocityOverLifetimeModule.radial.
Read time 1 minuteLast updated 6 hours ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float radialMultiplier { get; set; }

Remarks

Changing this property is more efficient than accessing the entire curve, if you only want to change the overall speed multiplier.