# RemoveSprite(int)

> Remove a Sprite from the given index in the array.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public void RemoveSprite(int index)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index from which to remove a Sprite.

### Remarks

Additional Resources: [ParticleSystem.TextureSheetAnimationModule.AddSprite](/engine/6000.5/script-reference/unityengine/particlesystem/texturesheetanimationmodule/addsprite.md).
