Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


death1

Sub-Particle System to spawn on death of the parent system's particles.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Warning
Deprecated. death1 property is deprecated. Use AddSubEmitter, RemoveSubEmitter, SetSubEmitterSystem and GetSubEmitterSystem instead.
public ParticleSystem death1 { get; set; }

Remarks

The sub-Particle System will be emitted using the first emission burst parameters. If the system does not contain burst parameters, then nothing will be emitted; if the system contains more than one burst parameter, then the additional parameters will not be used.