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death0

Sub-Particle System which spawns at the locations of the death of the particles from the parent system.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
Warning
Deprecated. death0 property is deprecated. Use AddSubEmitter, RemoveSubEmitter, SetSubEmitterSystem and GetSubEmitterSystem instead.
public ParticleSystem death0 { get; set; }

Remarks

This module's Particle System uses the first set of emission burst properties to spawn a sub-Particle System. If the system does not contain burst properties, then the system emits nothing; if the system contains more than one set of burst properties, then it ignores the additional properties.