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Unity Engine


textureUVChannel

When using a Mesh as a source shape type, this option controls which UV channel on the Mesh to use for reading the source Texture.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public int textureUVChannel { get; set; }

Remarks