textureUVChannel
When using a Mesh as a source shape type, this option controls which UV channel on the Mesh to use for reading the source Texture.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public int textureUVChannel { get; set; }
Remarks
Additional Resources: ParticleSystem.ShapeModule.texture, ParticleSystem.ShapeModule.shapeType.