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Unity Engine


randomPositionAmount

Randomizes the starting position of particles.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float randomPositionAmount { get; set; }

Remarks

A higher value applies more randomization to the particle positions. Additional Resources: ParticleSystem.ShapeModule.shapeType.