Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


remainingLifetime

The remaining lifetime of the particle.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float remainingLifetime { get; set; }

Remarks

This is the time, in seconds, for how long this particle remains alive. When the lifetime drops below zero, the system destroys the particle.