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Unity Engine


playOnAwake

If set to true, the Particle System automatically begins to play on startup.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool playOnAwake { get; set; }

Remarks

Note that every Particle System in the current particle effect shares this setting.