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Unity Engine


gravityModifier

A scale that this Particle System applies to gravity, defined either by Physics.gravity or [Physics2D.gravity]].
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve gravityModifier { get; set; }

Remarks

Examples

using UnityEngine;using System.Collections;[RequireComponent(typeof(ParticleSystem))]public class ExampleClass : MonoBehaviour{ private ParticleSystem ps; public float hSliderValue = 0.0F; void Start() { ps = GetComponent<ParticleSystem>(); } void Update() { var main = ps.main; main.gravityModifier = hSliderValue; } void OnGUI() { hSliderValue = GUI.HorizontalSlider(new Rect(25, 45, 100, 30), hSliderValue, -5.0F, 5.0F); }}