# curveMultiplier

> Use this property to change the curve multiplier.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public float curveMultiplier { get; set; }
```

### Remarks

If you only want to change the overall curve multiplier, using this property is more efficient than accessing the whole curve.
