# enableEmission

> When set to false, the Particle System will not emit particles.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

> **Warning:**
>
> **Deprecated.** enableEmission property is deprecated. Use emission.enabled instead.

```csharp
public bool enableEmission { get; set; }
```
