# autoLoadAssetBundle

> If true, the AssetBundle will be loaded as part of the UnityWebRequest process. If false, the AssetBundle will be loaded on demand when accessing the DownloadHandlerAssetBundle.assetBundle property.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Networking](/engine/6000.5/script-reference/unityengine/networking.md)
* **Assembly:** UnityEngine.UnityWebRequestAssetBundleModule

```csharp
public bool autoLoadAssetBundle { get; set; }
```

### Remarks

Default: false.
