# Pause()

> MovieTexture has been removed. Use VideoPlayer instead.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

> **Warning:**
>
> **Removed.** MovieTexture is removed. Use VideoPlayer instead.

```csharp
public void Pause()
```

### Remarks

Pauses playing the movie.
