# GetPoint(int)

> Get the location of a particular contact point in this contact pair.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public Vector3 GetPoint(int i)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Index of the contact point.

### Returns

| Type                                                              | Description                      |
| ----------------------------------------------------------------- | -------------------------------- |
| [Vector3](/engine/6000.5/script-reference/unityengine/vector3.md) | The location of a contact point. |

### Remarks

The returned value is in the world coodinates.
