# lodSelectionCurve

> A struct containing values for lodBias and lodSlope. Unity uses these values when calculating which Mesh LOD level to select.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Mesh.LodSelectionCurve lodSelectionCurve { get; set; }
```
