# UsesLuminPlatformLevelAttribute(uint)

> Minimum platform level that is required.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.Lumin](/engine/6000.5/script-reference/unityengine/lumin.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Lumin is no longer supported in Unity 2022.2

```csharp
public UsesLuminPlatformLevelAttribute(uint platformLevel)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)):&#x20;
