# TerrainGeometry

> Contains the geometric shape of a Terrain collider.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.LowLevelPhysics](/engine/6000.5/script-reference/unityengine/lowlevelphysics.md)
* **Assembly:** UnityEngine.PhysicsModule
* **Implements:** [IGeometry](/engine/6000.5/script-reference/unityengine/lowlevelphysics/igeometry.md)

```csharp
public struct TerrainGeometry : IGeometry
```

## Remarks

The only way to retrieve this shape is to use the Geometry property to get it from a [TerrainCollider](/engine/6000.5/script-reference/unityengine/terraincollider.md) component.

## Properties

| Property                                                                                                    | Description                                                        |
| ----------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------ |
| [GeometryType](/engine/6000.5/script-reference/unityengine/lowlevelphysics/terraingeometry/geometrytype.md) | Returns the geometry type of this shape, which is TerrainGeometry. |
