# Separation

> The distance between the shapes at the contact point.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.LowLevelPhysics](/engine/6000.5/script-reference/unityengine/lowlevelphysics.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public float Separation { get; set; }
```

### Remarks

A negative separation means the shapes are overlapping.
