# LODGroup

> LODGroup lets you group multiple Renderers into LOD levels.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule
* **Inherits from:** [Component](/engine/6000.5/script-reference/unityengine/component.md)

```csharp
public class LODGroup : Component
```

## Remarks

This can be used to switch between different LOD levels at runtime based on size on screen.

## Properties

| Property                                                                                           | Description                                                                                                                                                                                                                        |
| -------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [animateCrossFading](/engine/6000.5/script-reference/unityengine/lodgroup/animatecrossfading.md)   | Specify if the cross-fading should be animated by time. The animation duration is specified globally as [LODGroup.crossFadeAnimationDuration](/engine/6000.5/script-reference/unityengine/lodgroup/crossfadeanimationduration.md). |
| [enabled](/engine/6000.5/script-reference/unityengine/lodgroup/enabled.md)                         | Allows you to enable or disable the LODGroup.                                                                                                                                                                                      |
| [fadeMode](/engine/6000.5/script-reference/unityengine/lodgroup/fademode.md)                       | The LOD fade mode used.                                                                                                                                                                                                            |
| [lastLODBillboard](/engine/6000.5/script-reference/unityengine/lodgroup/lastlodbillboard.md)       | Specify whether the last LOD level is a [BillboardRenderer](/engine/6000.5/script-reference/unityengine/billboardrenderer.md).                                                                                                     |
| [localReferencePoint](/engine/6000.5/script-reference/unityengine/lodgroup/localreferencepoint.md) | The local reference point against which the LOD distance is calculated.                                                                                                                                                            |
| [lodCount](/engine/6000.5/script-reference/unityengine/lodgroup/lodcount.md)                       | The number of LOD levels.                                                                                                                                                                                                          |
| [size](/engine/6000.5/script-reference/unityengine/lodgroup/size.md)                               | The size of the LOD object in local space.                                                                                                                                                                                         |

## Static Properties

| Property                                                                                                         | Description                                                                                                                |
| ---------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------- |
| [crossFadeAnimationDuration](/engine/6000.5/script-reference/unityengine/lodgroup/crossfadeanimationduration.md) | The cross-fading animation duration in seconds. ArgumentException will be thrown if it is set to zero or a negative value. |

## Methods

| Method                                                                                         | Description                                                                                                                                                                     |
| ---------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [ForceLOD](/engine/6000.5/script-reference/unityengine/lodgroup/forcelod.md)                   | Disable automatic LOD selection based on camera distance by forcing a specific LOD level, or revert to the default automatic behavior by passing a negative value as parameter. |
| [GetLODs](/engine/6000.5/script-reference/unityengine/lodgroup/getlods.md)                     | Returns the array of LODs.                                                                                                                                                      |
| [RecalculateBounds](/engine/6000.5/script-reference/unityengine/lodgroup/recalculatebounds.md) | Recalculate the bounding region for the LODGroup. This process can be slow. To avoid lag, call this function infrequently.                                                      |
| [SetLODs](/engine/6000.5/script-reference/unityengine/lodgroup/setlods.md)                     | Set the LODs for the LOD group. This removes any existing LODs configured on the LODGroup.                                                                                      |

## Inheritance

**Inherited Members:**

* [Component.GetComponent(Type)](/engine/6000.5/script-reference/unityengine/component/getcomponent.md#getcomponent\(type\))
* [Component.GetComponent\<T>()](/engine/6000.5/script-reference/unityengine/component/getcomponent.md)
* [Component.TryGetComponent(Type, Component)](/engine/6000.5/script-reference/unityengine/component/trygetcomponent.md)
* [Component.TryGetComponent\<T>(T)](/engine/6000.5/script-reference/unityengine/component/trygetcomponent.md)
* [Component.GetComponent(string)](/engine/6000.5/script-reference/unityengine/component/getcomponent.md#getcomponent\(string\))
* [Component.GetComponentInChildren(Type, bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type-bool\))
* [Component.GetComponentInChildren(Type)](/engine/6000.5/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type\))
* [Component.GetComponentInChildren\<T>(bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentinchildren.md)
* [Component.GetComponentsInChildren(Type, bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>(bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(bool\))
* [Component.GetComponentsInChildren\<T>(bool, List\<T>)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>()](/engine/6000.5/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(\))
* [Component.GetComponentsInChildren\<T>(List\<T>)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentInParent(Type, bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type-bool\))
* [Component.GetComponentInParent(Type)](/engine/6000.5/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type\))
* [Component.GetComponentInParent\<T>(bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(bool\))
* [Component.GetComponentInParent\<T>()](/engine/6000.5/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(\))
* [Component.GetComponentsInParent(Type, bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>(bool)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(bool\))
* [Component.GetComponentsInParent\<T>(bool, List\<T>)](/engine/6000.5/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>()](/engine/6000.5/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(\))
* [Component.GetComponents(Type)](/engine/6000.5/script-reference/unityengine/component/getcomponents.md#getcomponents\(type\))
* [Component.GetComponents(Type, List\<Component>)](/engine/6000.5/script-reference/unityengine/component/getcomponents.md#getcomponents\(type-listcomponent\))
* [Component.GetComponents\<T>(List\<T>)](/engine/6000.5/script-reference/unityengine/component/getcomponents.md)
* [Component.GetComponents\<T>()](/engine/6000.5/script-reference/unityengine/component/getcomponents.md#getcomponentst\(\))
* [Component.GetComponentIndex()](/engine/6000.5/script-reference/unityengine/component/getcomponentindex.md)
* [Component.CompareTag(string)](/engine/6000.5/script-reference/unityengine/component/comparetag.md#comparetag\(string\))
* [Component.CompareTag(TagHandle)](/engine/6000.5/script-reference/unityengine/component/comparetag.md#comparetag\(taghandle\))
* [Component.SendMessageUpwards(string, Object, SendMessageOptions)](/engine/6000.5/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-object-sendmessageoptions\))
* [Component.SendMessageUpwards(string, SendMessageOptions)](/engine/6000.5/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-sendmessageoptions\))
* [Component.SendMessage(string, Object)](/engine/6000.5/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object\))
* [Component.SendMessage(string)](/engine/6000.5/script-reference/unityengine/component/sendmessage.md#sendmessage\(string\))
* [Component.SendMessage(string, Object, SendMessageOptions)](/engine/6000.5/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object-sendmessageoptions\))
* [Component.SendMessage(string, SendMessageOptions)](/engine/6000.5/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-sendmessageoptions\))
* [Component.BroadcastMessage(string, Object, SendMessageOptions)](/engine/6000.5/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-object-sendmessageoptions\))
* [Component.BroadcastMessage(string, SendMessageOptions)](/engine/6000.5/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-sendmessageoptions\))
* [Component.transform](/engine/6000.5/script-reference/unityengine/component/transform.md)
* [Component.transformHandle](/engine/6000.5/script-reference/unityengine/component/transformhandle.md)
* [Component.gameObject](/engine/6000.5/script-reference/unityengine/component/gameobject.md)
* [Component.tag](/engine/6000.5/script-reference/unityengine/component/tag.md)
* [Object.GetEntityId()](/engine/6000.5/script-reference/unityengine/object/getentityid.md)
* [Object.GetHashCode()](/engine/6000.5/script-reference/unityengine/object/gethashcode.md)
* [Object.InstantiateAsync\<T>(T)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform, Vector3, Quaternion)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, InstantiateParameters, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, InstantiateParameters, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, InstantiateParameters, CancellationToken)](/engine/6000.5/script-reference/unityengine/object/instantiateasync.md)
* [Object.Instantiate(Object, Vector3, Quaternion)](/engine/6000.5/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion\))
* [Object.Instantiate(Object, Vector3, Quaternion, Transform)](/engine/6000.5/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion-transform\))
* [Object.Instantiate(Object)](/engine/6000.5/script-reference/unityengine/object/instantiate.md#instantiate\(object\))
* [Object.Instantiate(Object, Scene)](/engine/6000.5/script-reference/unityengine/object/instantiate.md#instantiate\(object-scene\))
* [Object.Instantiate\<T>(T, InstantiateParameters)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, InstantiateParameters)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate(Object, Transform)](/engine/6000.5/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform\))
* [Object.Instantiate(Object, Transform, bool)](/engine/6000.5/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform-bool\))
* [Object.Instantiate\<T>(T)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, Transform)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform, bool)](/engine/6000.5/script-reference/unityengine/object/instantiate.md)
* [Object.Destroy(Object, float)](/engine/6000.5/script-reference/unityengine/object/destroy.md)
* [Object.DestroyImmediate(Object, bool)](/engine/6000.5/script-reference/unityengine/object/destroyimmediate.md)
* [Object.FindObjectsByType(Type)](/engine/6000.5/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type\))
* [Object.FindObjectsByType(Type, FindObjectsInactive)](/engine/6000.5/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type-findobjectsinactive\))
* [Object.DontDestroyOnLoad(Object)](/engine/6000.5/script-reference/unityengine/object/dontdestroyonload.md)
* [Object.FindAnyObjectByType\<T>()](/engine/6000.5/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(\))
* [Object.FindAnyObjectByType\<T>(FindObjectsInactive)](/engine/6000.5/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(findobjectsinactive\))
* [Object.FindObjectsByType\<T>()](/engine/6000.5/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(\))
* [Object.FindObjectsByType\<T>(FindObjectsInactive)](/engine/6000.5/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(findobjectsinactive\))
* [Object.FindAnyObjectByType(Type)](/engine/6000.5/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type\))
* [Object.FindAnyObjectByType(Type, FindObjectsInactive)](/engine/6000.5/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type-findobjectsinactive\))
* [Object.ToString()](/engine/6000.5/script-reference/unityengine/object/tostring.md)
* [Object.name](/engine/6000.5/script-reference/unityengine/object/name.md)
* [Object.hideFlags](/engine/6000.5/script-reference/unityengine/object/hideflags.md)

### Operators

| Operator                                                                           | Description                                                             |
| ---------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [operator ==](/engine/6000.5/script-reference/unityengine/object/op-equality.md)   | Compares two object references to see if they refer to the same object. |
| [bool](/engine/6000.5/script-reference/unityengine/object/op-implicit.md)          | Determines whether the object exists.                                   |
| [operator !=](/engine/6000.5/script-reference/unityengine/object/op-inequality.md) | Compares if two objects refer to a different object.                    |
