# ProbeBakeRequestOutput

> A bitmask that describes the outputs to bake for a probe request.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.LightTransport](/engine/6000.5/script-reference/unityengine/lighttransport.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum ProbeBakeRequestOutput : uint
```

## Fields

| Value                                                                                                                     | Description                                                      |
| ------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------- |
| [All](/engine/6000.5/script-reference/unityengine/lighttransport/probebakerequestoutput/all.md)                           | Adds all the data.                                               |
| [Occlusion](/engine/6000.5/script-reference/unityengine/lighttransport/probebakerequestoutput/occlusion.md)               | Adds probe occlusion data. This data is used for Mixed lighting. |
| [RadianceDirect](/engine/6000.5/script-reference/unityengine/lighttransport/probebakerequestoutput/radiancedirect.md)     | Adds direct light contribution.                                  |
| [RadianceIndirect](/engine/6000.5/script-reference/unityengine/lighttransport/probebakerequestoutput/radianceindirect.md) | Adds indirect light contribution.                                |
| [Validity](/engine/6000.5/script-reference/unityengine/lighttransport/probebakerequestoutput/validity.md)                 | Adds validity data.                                              |
