# LightProbeProxyVolume.BoundingBoxMode

> The bounding box mode for generating a grid of interpolated Light Probes.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum LightProbeProxyVolume.BoundingBoxMode
```

## Remarks

Additional Resources: [Light Probes](/engine/6000.5/script-reference/unityengine/lightprobes.md), [Light Probe Proxy Volume](/engine/6000.5/script-reference/unityengine/lightprobeproxyvolume.md).

## Fields

| Value                                                                                                                 | Description                                                                                                       |
| --------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
| [AutomaticLocal](/engine/6000.5/script-reference/unityengine/lightprobeproxyvolume/boundingboxmode/automaticlocal.md) | The bounding box encloses the current Renderer and all the relevant Renderers down the hierarchy, in local space. |
| [AutomaticWorld](/engine/6000.5/script-reference/unityengine/lightprobeproxyvolume/boundingboxmode/automaticworld.md) | The bounding box encloses the current Renderer and all the relevant Renderers down the hierarchy, in world space. |
| [Custom](/engine/6000.5/script-reference/unityengine/lightprobeproxyvolume/boundingboxmode/custom.md)                 | A custom local-space bounding box is used. The user is able to edit the bounding box.                             |
