# lightProbes

> Baked Light Probe data.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static LightProbes lightProbes { get; set; }
```

### Remarks

The data includes: probe positions, Spherical Harmonics (SH) coefficients and the tetrahedral tessellation. The data is a merged representation of the light probe data from all loaded scenes. For more information, see [LightProbes](/engine/6000.5/script-reference/unityengine/lightprobes.md).

Use this property to swap between pre-baked [LightProbes](/engine/6000.5/script-reference/unityengine/lightprobes.md) objects at runtime.

Additional Resources: [Light Probes in the Unity Manual](/engine/6000.5/script-reference/unityengine/lightprobes.md).
