Advanced
When enabled, you can configure the filtering settings for the Progressive Lightmapper. When disabled, the default filtering settings apply.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Advanced = 2
Remarks
In Advanced mode, you can manually configure the selected filter kernel for individual lightmap targets: Ambient Occlusion, direct lighting, and indirect lighting.