# instanceID

> Returns the instance id to the referenced asset.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Removed.** Use entityId instead, this will be removed in a future version

```csharp
public int instanceID { get; set; }
```

### Remarks

This never loads the referenced object.
