# PositionOnly

> Snap Position only.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

> **Warning:**
>
> **Removed.** JointProjectionMode.PositionOnly is no longer supported

```csharp
PositionOnly = 2
```
