# SetTransforms(Transform[])

> Replace entire contents of TransformAccessArray with provided transforms.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Jobs](/engine/6000.5/script-reference/unityengine/jobs.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void SetTransforms(Transform[] transforms)
```

### Parameters

**** (\[Transform\[]]\(/engine/6000.5/script-reference/unityengine/transform)): Transforms.
